I don't wanna argue with random YouTube commenters about why Facebook owning and meddling with Oculus is bad, and why being an original Kickstarter backer is relevant to that argument. 
The fact of the matter is, even if they didn't sell any consumer builds of the hardware before the Facebook takeover, I personally, and literally hundreds of other early VR videogame developers, sunk a significant investment of development costs into the original two dev kits and their hardware drivers,
only to have the rug pulled out from under us as a walled garden suddenly appeared at the last moment and we were forced to upgrade our drivers and sell in their market or get out, basically?
No? myaa, come on. I'm on Linux, I paid hundreds of dollars for VR hardware, and I can't even use it because of commercial interests and spyware.